<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>The Soma Fountain, by Dave Jones &#187; human factors</title>
	<atom:link href="http://djone111.grads.digitalodu.com/blog/tag/human-factors/feed/" rel="self" type="application/rss+xml" />
	<link>http://djone111.grads.digitalodu.com/blog</link>
	<description>Research in New Media, Games, and Design</description>
	<lastBuildDate>Wed, 28 Apr 2010 02:56:13 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.1</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>SIGDOC 2009 Presentation</title>
		<link>http://djone111.grads.digitalodu.com/blog/2009/10/09/sigdoc-2009-presentation/</link>
		<comments>http://djone111.grads.digitalodu.com/blog/2009/10/09/sigdoc-2009-presentation/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 18:09:38 +0000</pubDate>
		<dc:creator>Dave</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[New Media]]></category>
		<category><![CDATA[Experience]]></category>
		<category><![CDATA[human factors]]></category>
		<category><![CDATA[Jesper Juul]]></category>
		<category><![CDATA[Torben Grodal]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://djone111.grads.digitalodu.com/blog/?p=64</guid>
		<description><![CDATA[Here it is!
Accounting for Affective Responses in Video Games
View more presentations from DaveLJones.
The proceedings paper is available through the ACM Digital Library! Let me know what you think.

]]></description>
			<content:encoded><![CDATA[<p>Here it is!</p>
<div id="__ss_2172254" style="width: 425px; text-align: left;"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" title="Accounting for Affective Responses in Video Games" href="http://www.slideshare.net/DaveLJones/accounting-for-affective-responses-in-video-games">Accounting for Affective Responses in Video Games</a><object style="margin:0px" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=aarvgpresentation-091008212421-phpapp01&amp;stripped_title=accounting-for-affective-responses-in-video-games" /><param name="allowfullscreen" value="true" /><embed style="margin:0px" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=aarvgpresentation-091008212421-phpapp01&amp;stripped_title=accounting-for-affective-responses-in-video-games" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<div style="font-size: 11px; font-family: tahoma,arial; height: 26px; padding-top: 2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/DaveLJones">DaveLJones</a>.</div>
<div style="font-size: 11px; font-family: tahoma,arial; height: 26px; padding-top: 2px;">The proceedings paper is available through the ACM Digital Library! Let me know what you think.</div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://djone111.grads.digitalodu.com/blog/2009/10/09/sigdoc-2009-presentation/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
